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Christoph Krumnow
Current residence: Frankfurt am Main, Germany |
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The aMAZEing Labyrinth recieves award as best german mobile game In my role as Lead Artist at Spielkind I did the art direction, created, rigged and animated all the characters and did a lot of 2D UI stuff using 3DS Max, Mudbox and Photoshop. Unfortunately the award for the best game overall, which was given the Crysis 2, spawned the dreaded "killer game" discussion in Germany once again.
Latest Work Work in Progress - Maya basemesh done, working now on sculpt & texture in Mudbox
Chapel ruins
Male Maya, Mudbox, Photoshop - 7500 vertices
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