Christoph Krumnow

  • 2D/3D Artist for Computer and Video Games
  • Six years in the gaming industry
  • University lecturer for 2D and 3D Graphics at "Games Academy"
    and "Hochschule für Gestaltung Offenbach"

Current residence: Frankfurt am Main, Germany

Please feel free to download my portfolio HERE

       
     

The aMAZEing Labyrinth recieves award as best german mobile game

In my role as Lead Artist at Spielkind I did the art direction, created, rigged and animated all the characters and did a lot of 2D UI stuff using 3DS Max, Mudbox and Photoshop.

Unfortunately the award for the best game overall, which was given the Crysis 2, spawned the dreaded "killer game" discussion in Germany once again.

 

 

Latest Work

Work in Progress - Maya basemesh done, working now on sculpt & texture in Mudbox

 


Chapel ruins
Maya, Mudbox, Photoshop - 2500 vertices


Male
Maya, Mudbox, Photoshop - 7500 vertices